One of the most transformative pieces of wisdom I’ve gotten in my career is Titus Winters’s ToTW #122 on test dataflow clarity. The Tip of the Week (ToTW) series offers advice focused on C++. Like Testing on the Toilet, which offers advice and best practices for software engineering at Google generally, it has become a fixture within the engineering culture, frequently cited in code reviews.
If you haven’t already, check out ToTW #122: Test Fixtures, Clarity, and Dataflow now — I’ll wait.
At it’s heart, the advice is simple: avoid overusing test setup and helpers to obscure data flow. As a reader of a test, I should roughly be able to understand what goes in and what comes out, without significant context switching, scrolling up and down a large file, or switching between multiple files. This tip follows a theme of best practices on DAMP versus DRY tests.
In this article, I’ll discuss two approaches to clearer data flow in tests that can benefit certain codebases.
Human Readable Inputs and Expectations
Taking the advice from ToTW #122 a bit further: we can do a better job at further clarifying the data flow by inlining a lot of the data construction.
Take this example, which already follows some of the advice from the tip:
and compare it to an example where the flow of data is further inlined:
Direct, inlined expectations can be easily written out in most languages and testing frameworks. They’re especially easier if your codebase is centralized around a specific data format (e.g. Protocol Buffers) with a nice human-readable format.
Here, a test case becomes shorter, but a test file (that uses
ExpensiveConcert more than once) likely becomes longer. It’s fair to say the data flow is much clearer here:
- we see the inputs and outputs together; and
- we see the inputs and outputs in a human-readable format, rather seeing how they’re procedurally constructed.
This isn’t always the right trade-off though,
- values like
500 * 200or constructing a time from dates and timezones might be easier for someone debugging the failing test to understand than the multiplied result or a numeric timestamp;
- for very large objects being inlined, actual contents of the proto might include a lot of required but irrelevant data (implementation details, lower levels of abstraction, etc.)
An apparent-downside for this approach is by design: Some apparent down-sides for this approach are by design:
If I use
ExpensiveConcert()a lot, inlining it would make my test much longer.
Sure it would, but longer isn’t necessarily worse. Here’s one way of thinking about the development experience of writing a test:
You write and check-in a test once. Many times after that, when making code changes, you and other developers will run into failure in that test and debug them by either updating the test with new setup/assumptions, or updating their code to no longer break this test.
A longer test could affect each of these steps, but in most cases, it predominantly affects one-time costs of writing and reviewing the test case the first time.
When a change breaks one (or some) of the tests, your test harness tells you which tests failed and at which line, helpfully offering you a diff of what was off/missing. In many cases, the length of a test file doesn’t really matter after the point it’s already been checked in. When does it matter? Extra required parameters or data causing all the inputs needing to be changed (where previously just the free function can be edited), changing the format of the output means that all cases need to be updated, etc.
How likely this is to happen will depend on the code you’re testing at hand. This isn’t all-or-nothing. Sometimes, a free function will be the right trade-off for the input or the output. Sometimes, a free function for the “canonical” input will be used 20x times, but a few inlined alternate definitions might be used to test edge cases.
Baseline and Snapshot Tests
The TypeScript Baseline Tests
I first came across baseline testing while following the development of TypeScript. Today, TypeScript relies on large suite of baseline tests including fourslash tests and another suite known simply as baselines. These tests effectively involve an input
.ts, potentially some other state (e.g. the current selected symbol), and diff the output symbols/state from reading this against a baseline.
This makes it easy to have user-centric tests that expose compiler bugs based on user-visible properties (e.g. an expected error, wrong generated code, buggy completions, etc.). Understanding a test failure is fairly simple (if you’re used to the compiler internals), since it doesn’t report mismatched expectations in internal representations, but rather by clear first-class compiler concepts like symbols, findings, and generated code.
The test harness shows you your generated files and allows you to diff them to determine if a new behavior is appropriate. If the diffs make sense, the toolchain allows you to accept baselines. These diffs, when reviewed, also serve the purpose of showcasing reviewers what behavioral difference your change is triggering.
Jest’s Snapshot Tests
While the advent of this style of snapshot tests was not without disagreement, snapshot tests have been on the rise. Kent C. Dodds made a great case for effective use of snapshot testing in React and frontend settings.
Beyond just React’s output structure, or diffing HTML/CSS, Jest-style Snapshot testing can also be used to do the style of baseline testing described above in TypeScript. Jest allows snapshots to exist either as one file per test or inline, and also allows updating snapshots.
Putting it all together
We can start thinking about what tests in the rest of our library code can benefit from this treatment. One way to think about this is:
- When procedural setup, fixtures, or factored-out methods obscure the data flow of the inputs, or
- When procedural work obscures the state of the expectation
then substituting one or both of the inputs and expectation with an inlined human readable format is incredibly valuable.
I ended up making extensive use of inline snapshots when testing a toy compiler:
Compare this to a more manual test here:
in a typed language, this becomes even more verbose:
On the input (or setup) side, the recommendation is to make the setup straightforward. Less magic data that moves between effectively-global variables. Less parameters that do too much magic (building an input with a free function that takes in a few interesting parameters, e.g. in our example
capacity, is quite appropriate). None of this is new, it’s just a good practice when we do it.
On the output (or expectation) side, the recommendation is to make the expected outcome straightforward. Less checking of specific fields . Less jumping between functions that validate or extract data. More reliance on “diffs” as an intuitive way of getting what’s going on.
Most of this isn’t new on it’s own, but a few tiny features make the developer experience much better. Jest’s auto-updating of snapshots (including inline snapshots) means that inspecting a test failure and updating a test assumption no longer need to be disjoint steps in the process, for example.